I kind of hoped there would be more customization and upgrades to the mansion. Adding some sort of reward for completing a furniture collection and adding more interesting furniture with interaction/purpose is really needed. It's just not something I can justify spending my silver on when the mansion is purely decorative and for RP. The furniture looks great but can be very costly when you are buying several bushes/trees or collecting the items for the furniture recipes. My other main issue is that other than the furniture collection, the mansion lacks any real purpose or gameplay. This would add more diversity and the players who love the big rooms would still have that option, whilst the players who want smaller compact rooms are happy as well. I would suggest giving a few different layout options to the manor that the player can choose from. This is why most players prefer the Heidel 9 - 4 house. Most players prefer smaller rooms so they can have a living space/diner, kitchen, bedroom, etc. Only having 3 rooms in total is very underwhelming and makes the mansion feel like a grana house but with the option to decorate the exterior. There needs to be a second floor so the ceiling isn't insanely high and add way more rooms. I do love the mansion's look from the outside but the inside is just too big and spacious and doesn't look right or feel like a mansion. I'm still really hopeful that the interior will be updated and that the concept will be worked on after the class reworks. I did see the mansion when it was added to Global Lab and was hoping it would be updated before we got the final version. Unfortunately I feel quite disappointed by the manor and won't be moving from my house in Heidel 9 - 4 for a while, dispite being really excited for this content.
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